"One of the first games by
Silas Warner which, along with his
Maze Game,
provides an early demonstration of first-person visuals in home
computer games. The objective is escaping from a building, which
consists of a randomly-generated maze, by navigating from the
south-eastern corner to the exit at the north-west.
The player
is equipped with a pass, which may help when encountering guards (though
some of them will just confiscate it instead). Random people are
encountered along the way, who can be questioned, though they will not
always tell the truth. Sometimes they provide more-or-less helpful
items, like passes, maps and compasses - these, too, may be true or
fake: some degree of logical astuteness will be needed to divine a way
out."